A cross-platform and comprehensive suite of tools for 3D modeling, animation and rendering specially designed for game developers and film makers.
Autodesk Maya is a fully-featured professional 3D modeling, animation, rendering and composing solution that provides a wide variety of features and dynamic tools to simulate fluids, cloth, particles and hair.
This release includes major workflow upgrades with new tools like the Time Editor, which is a comprehensive tool for creating and editing clip-based non-linear animation. Similarly, our new Render Setup system simplifies the management of complex scenes with shot-based overrides and templates. In addition, grooming all types of hair and fur in XGen is easier and faster using new Interactive Groom Splines, which includes a set of intuitive brush-based tools (used in the image above). Finally, the new Content Browser, and new Workspaces capabilities let you personalize Maya.
And, don’t miss our new Motion Graphics features, including the 3D Type Tool, the SVG Tool, and the MASH Procedural Effects Toolkit to create versatile motion design animations.
Requires macOS 10.11 or later
Web Site: https://www.autodesk.com/products/maya
What’s New in Autodesk Maya 2018.4
Release notes not available at the time of this post.
sudo spctl --master-disable(终端是Mac系统的一个系统软件,在实用菜单文件夹中,找不到就用Mac系统搜索"终端"两个字)之后输入电脑密码打开所有来源即可运行！